Voxel Scenes 42
MinimalMinimal Voxels
Minimal (WebGPU only)Minimal Voxels (WebGPU only)
Minimal (WebGL2 only)Minimal Voxels (WebGL2 only)
Basic
Matcap LightingMatcap
Clip planes
Affine Manipulation
Transform Gizmo
Statistical OverlayStatistics
Multiple Statistical Maps
Tissue Blending (GM/WM/CSF)Tissue Blending
Computed Tomography (CT)CT
Cinematic CTCinematic rendering
Web Worker (OffscreenCanvas)Web Worker
Labeled TorsoTorso
AtlasVoxel Atlas
Atlas and StatisticsVoxel Atlas and Stat
BigBrain AtlasVoxel Atlas
Probabilistic Atlas (PAQD)PAQD Atlas
4D timeseriesTimeseries
Gestures
Modulate DTI V1 (FSL)Modulation
Modulate DTI V1 (AFNI)AFNI DTI Modulation
Modulate scalar overlay by maskModulate Scalar Volume
Intensity window (min/max sliders)Intensity Window
Interpolation A/B (linear vs cubic B-spline)Volume Interpolation (linear vs cubic B-spline)
Layer gradient A/B (linked instances, draggable seam)layer gradient comparison
Gradient opacity and silhouette
Gradient opacity and silhouette on exploded blocks
Drawing
Drawing on exploded blocks (2D + 3D)
Pick an exploded block (side-by-side, anatomical coords)
Pick an exploded block from a streamed OME-Zarr (multi-LOD re-stream)Pick an exploded block (streamed OME-Zarr, multi-LOD)
Tiled (oversized) volumes
Vector Annotations
Volume Reorder
Events (EventTarget)Events
Allen JSON + PNG atlas (multi-channel microscopy)
Allen Integrated Mitotic Stem Cell gallery (3D stages + 75 cells)Allen Integrated Mitotic Stem Cell gallery
OME-TIFF / ImageJ / plain TIFF stacksOME-TIFF, ImageJ and plain TIFF stacks
OME-Zarr multiscale storesStreaming 3
Mesh Scenes 4
Connectome Scenes 1
Tract Scenes 7
Signal Scenes 4
Freesurfer Scenes 3
Complex Scenes 13
Backend (WebGL2 or WebGPU)Backend
FontsFont
Remote assets (fonts, colormaps, matcaps)Web Extras
Layout
Custom Layout
Instances sharing a canvas (bounds)Bounds
Synchronize instances (broadcast)Synchronize
Copy a document between instancesDocument Copy
Legends for voxel and mesh atlasesLegends
Render Mode (Composite / Maximum / Slices)Volume Render Mode
Live data updates (animated voxels + mesh)Live Data Updates
Animated transitions (animateTo)Animated Transitions
Dev (Kitchen Sink)Dev






















